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tweakoz edited this page Feb 10, 2013
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Orkid is a flexible media presentation engine. By media, we mean games, realtime 2d/3d graphics, and/or audio.
Some Features Include:
- Built in multiplatform asset management.
- Batch conversion system (asset filters).
- Built in Scene/Object Editor.
- Data Driven Design.
- Entity/Component based scene/simulation system.
- External references of character archetypes for sharing across scenes.
- Generic Dataflow modeling primitives used for modular audio synthesis, modular particle systems and modular terrain synthesis .
- Flexible simulation architecture does not to dictate game/simulation policy, but does provide tools to help with implementation.
- Game-Genre agnostic..
- Integrated Bullet Physics Engine.
- HlslFx/CgFx/GlslFx shader based renderer.
- Fixed Function and Node based compositing engine.
- Many more...