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Reverted build rules changes to fix 4.15 release.
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gmpreussner committed Feb 14, 2017
1 parent dff5190 commit 7edd570
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion Source/TextAsset/TextAsset.Build.cs
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ namespace UnrealBuildTool.Rules
{
public class TextAsset : ModuleRules
{
public TextAsset(ReadOnlyTargetRules Target) : base(Target)
public TextAsset(TargetInfo Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
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2 changes: 1 addition & 1 deletion Source/TextAssetEditor/TextAssetEditor.Build.cs
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@

public class TextAssetEditor : ModuleRules
{
public TextAssetEditor(ReadOnlyTargetRules Target) : base(Target)
public TextAssetEditor(TargetInfo Target)
{
DynamicallyLoadedModuleNames.AddRange(
new string[] {
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