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removed unnecessary cout
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underdoeg committed Aug 2, 2014
1 parent 41ca3d1 commit a4de908
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2 changes: 0 additions & 2 deletions src/Animation.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -64,8 +64,6 @@ void Timeline::setTime(unsigned long long t) {
}
}

cout << time << endl;

//sometimes multiple markers can be called all at once if the fps is to low, the expected behaviour though is that they are triggered one after another, so we use a caching,
// this means loss of precision but easier handling
if(markerQueue.size() > 0) {
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