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<?xml version="1.0" encoding="utf-8"?> | ||
<!--> AOE3 NativeED mod Abilities Starts <!--> | ||
<!--> 附加到亚洲王朝Data/Abilities/abilities.xml中 <!--> | ||
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||
<WCBxfjsyh> | ||
<ability> | ||
WCSResSupport | ||
<alwaysdisabledingrid>true</alwaysdisabledingrid> | ||
</ability> | ||
</WCBxfjsyh> | ||
|
||
<WCEJason> | ||
<ability> | ||
WCSShieldWall | ||
<rof>60</rof> | ||
<castonself>true</castonself> | ||
</ability> | ||
</WCEJason> | ||
|
||
<WCERoderhan> | ||
<ability> | ||
WCSBlazeStorm | ||
<rof>60</rof> | ||
</ability> | ||
</WCERoderhan> | ||
|
||
<WCESteelBoots> | ||
<ability> | ||
WCSCritStrike | ||
<rof>45</rof> | ||
</ability> | ||
</WCESteelBoots> | ||
|
||
<WCERaiit> | ||
<ability> | ||
PowerHawkeye | ||
<rof>15</rof> | ||
</ability> | ||
<ability> | ||
WCSSnipe | ||
<rof>30</rof> | ||
</ability> | ||
<ability> | ||
PowerBalloon | ||
<tech>HCShipBalloons</tech> | ||
<rof>120</rof> | ||
</ability> | ||
</WCERaiit> | ||
|
||
<WCERayman> | ||
<ability> | ||
WCSForcedMarch | ||
<alwaysdisabledingrid>true</alwaysdisabledingrid> | ||
</ability> | ||
</WCERayman> | ||
|
||
<WCECaroide> | ||
<ability> | ||
WCSIntruder | ||
<alwaysdisabledingrid>true</alwaysdisabledingrid> | ||
</ability> | ||
</WCECaroide> | ||
|
||
<WCEDonaraad> | ||
<ability> | ||
WCSBladeofWhirl | ||
<rof>45</rof> | ||
</ability> | ||
</WCEDonaraad> | ||
|
||
<WCEPhillip> | ||
<ability> | ||
WCSEaglesEyes | ||
<rof>45</rof> | ||
</ability> | ||
</WCEPhillip> | ||
|
||
|
||
<WCEAlliedMonitor> | ||
<ability> | ||
PowerLongRange | ||
<rof>60</rof> | ||
</ability> | ||
</WCEAlliedMonitor> | ||
|
||
<WCBamyjt> | ||
<ability> | ||
WCSGoodnessBless | ||
<alwaysdisabledingrid>true</alwaysdisabledingrid> | ||
</ability> | ||
</WCBamyjt> | ||
|
||
<WCEShiriki> | ||
<ability> | ||
WCSSkullTotem | ||
<rof>60</rof> | ||
</ability> | ||
</WCEShiriki> | ||
|
||
<WCEWamblee> | ||
<ability> | ||
WCSShiftofGale | ||
<rof>60</rof> | ||
<castonself>true</castonself> | ||
</ability> | ||
</WCEWamblee> | ||
|
||
<WCECheveyo> | ||
<ability> | ||
WCSRageofMars | ||
<rof>60</rof> | ||
<castonself>true</castonself> | ||
</ability> | ||
</WCECheveyo> | ||
|
||
<WCEBidziil> | ||
<ability> | ||
WCSInspiration | ||
<alwaysdisabledingrid>true</alwaysdisabledingrid> | ||
</ability> | ||
</WCEBidziil> | ||
|
||
<WCBjht> | ||
<ability> | ||
WCSICBM | ||
<rof>10</rof> | ||
</ability> | ||
</WCBjht> | ||
|
||
<WCEGongyi> | ||
<ability> | ||
WCSTacticsGuide | ||
<alwaysdisabledingrid>true</alwaysdisabledingrid> | ||
</ability> | ||
</WCEGongyi> | ||
|
||
<WCETianhu> | ||
<ability> | ||
WCSFightWinOrDie | ||
<rof>60</rof> | ||
<castonself>true</castonself> | ||
</ability> | ||
</WCETianhu> | ||
|
||
<WCEYamato> | ||
<ability> | ||
WCSYamatoTac | ||
<alwaysdisabledingrid>true</alwaysdisabledingrid> | ||
</ability> | ||
</WCEYamato> | ||
|
||
<WCEAkatsuki> | ||
<ability> | ||
WCSJuheEngine | ||
<rof>60</rof> | ||
<castonself>true</castonself> | ||
</ability> | ||
</WCEAkatsuki> | ||
|
||
<WCEVikas> | ||
<ability> | ||
WCSSeigeFort | ||
<rof>60</rof> | ||
<castonself>true</castonself> | ||
</ability> | ||
</WCEVikas> | ||
|
||
<!--> AOE3 NativeED mod Abilities Ends <!--> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<!--> AOE3 NativeED mod Powers Starts <!--> | ||
<!--> 附加到亚洲王朝Data/Abilities/powers.xml中 <!--> | ||
|
||
<power name="WCSResSupport" type="Informers"> | ||
<displaynameid>500000</displaynameid> | ||
<rolloverid>540000</rolloverid> | ||
<icon>buildings\factory\shared_factory_portrait</icon> | ||
</power> | ||
|
||
<power name="WCSShieldWall" type="UnitModify"> | ||
<displaynameid>500001</displaynameid> | ||
<rolloverid>540001</rolloverid> | ||
<icon>buildings\fort\fort_icon</icon> | ||
<minimapeventtime sendalertto="player">1</minimapeventtime> | ||
<activetime>15</activetime> | ||
<unitmodify amount="1.5" apply="multiply">MaxHP</unitmodify> | ||
<powerplayerrelation>ally</powerplayerrelation> | ||
<radius>2.0</radius> | ||
<placement forceonmap="1" ally="">full</placement> | ||
<abstractattacktargettype>LogicalTypeLandMilitary</abstractattacktargettype> | ||
<allowduringnorush>1</allowduringnorush> | ||
<rangeindicatorprotoid radius="2.0" indicatorcount="5" speed="0.6">PowerRanger</rangeindicatorprotoid> | ||
</power> | ||
|
||
<power name="WCSBlazeStorm" type="UnitAction"> | ||
<displaynameid>500002</displaynameid> | ||
<rolloverid>540002</rolloverid> | ||
<icon>art\ui\command\mode_broadside</icon> | ||
<minimapeventtime sendalertto="player">1</minimapeventtime> | ||
<activetime>5</activetime> | ||
<radius>10.0</radius> | ||
<placement forceonmap="1" enemy="" allowgaia="">full</placement> | ||
<abstractattacktargettype>LogicalTypeRangedUnitsAttack</abstractattacktargettype> | ||
<unitaction>WCSBlazeStormACT</unitaction> | ||
</power> | ||
|
||
<power name="WCSCritStrike" type="UnitAction"> | ||
<displaynameid>500003</displaynameid> | ||
<rolloverid>540003</rolloverid> | ||
<icon>art\ui\abilities\ability_swashbuckler</icon> | ||
<minimapeventtime sendalertto="player">1</minimapeventtime> | ||
<activetime>8</activetime> | ||
<radius>5.0</radius> | ||
<placement forceonmap="1" enemy="" allowgaia="">unit</placement> | ||
<abstractattacktargettype>Unit</abstractattacktargettype> | ||
<unitaction>WCSCritStrikeACT</unitaction> | ||
</power> | ||
|
||
<power name="WCSSnipe" type="UnitAction"> | ||
<displaynameid>500004</displaynameid> | ||
<rolloverid>540004</rolloverid> | ||
<icon>art\ui\abilities\hawk_eye</icon> | ||
<minimapeventtime sendalertto="player">1</minimapeventtime> | ||
<activetime>15</activetime> | ||
<radius>15.0</radius> | ||
<placement forceonmap="1" enemy="" allowgaia="">unit</placement> | ||
<abstractattacktargettype>LogicalTypeValidSharpshoot</abstractattacktargettype> | ||
<unitaction>WCSSnipeACT</unitaction> | ||
</power> | ||
|
||
<power name="WCSForcedMarch" type="Informers"> | ||
<displaynameid>500005</displaynameid> | ||
<rolloverid>540005</rolloverid> | ||
<icon>ui\techs\hc_riding_school\hc_riding_school</icon> | ||
</power> | ||
|
||
<power name="WCSIntruder" type="Informers"> | ||
<displaynameid>500006</displaynameid> | ||
<rolloverid>540006</rolloverid> | ||
<icon>units\mercenaries\black_rider\black_rider_portrait</icon> | ||
</power> | ||
|
||
<power name="WCSBladeofWhirl" type="UnitAction"> | ||
<displaynameid>500007</displaynameid> | ||
<rolloverid>540007</rolloverid> | ||
<icon>art\ui\abilities\ability_swashbuckler</icon> | ||
<minimapeventtime sendalertto="player">1</minimapeventtime> | ||
<activetime>8</activetime> | ||
<radius>2.0</radius> | ||
<placement forceonmap="1" enemy="" allowgaia="">unit</placement> | ||
<abstractattacktargettype>Unit</abstractattacktargettype> | ||
<unitaction>WCSBladeofWhirlACT</unitaction> | ||
</power> | ||
|
||
<power name="WCSEaglesEyes" type="TempUnit"> | ||
<displaynameid>500008</displaynameid> | ||
<rolloverid>540008</rolloverid> | ||
<icon>art\ui\abilities\hawk_eye</icon> | ||
<minimapeventtime sendalertto="ally">1</minimapeventtime> | ||
<activetime>15</activetime> | ||
<createunit quantity="1" radius="0" delay="0.0">SpyglassRevealer</createunit> | ||
<placement forceonmap="1">LOSDontCare</placement> | ||
<rangeindicatorprotoid radius="12.0" indicatorcount="16" speed="0.6">PowerRanger</rangeindicatorprotoid> | ||
<allowduringnorush>1</allowduringnorush> | ||
</power> | ||
|
||
<power name="WCSGoodnessBless" type="Informers"> | ||
<displaynameid>500009</displaynameid> | ||
<rolloverid>540009</rolloverid> | ||
<icon>buildings\church\church_portrait</icon> | ||
</power> | ||
|
||
<power name="WCSSkullTotem" type="GoodFortune"> | ||
<displaynameid>500010</displaynameid> | ||
<rolloverid>540010</rolloverid> | ||
<icon>art\ui\abilities\ability_good_fortune</icon> | ||
<minimapeventtime sendalertto="none">1</minimapeventtime> | ||
<activetime>10</activetime> | ||
<radius>10.0</radius> | ||
<placement forceonmap="1" ally="">full</placement> | ||
<abstractattacktargettype>LogicalTypeHealed</abstractattacktargettype> | ||
<rangeindicatorprotoid radius="10.0" indicatorcount="8" speed="0.6">PowerRanger</rangeindicatorprotoid> | ||
<unitaction>Heal</unitaction> | ||
<!--> | ||
<soundset type="StartSound" listenertype="Caster">PowerGoodFortune</soundset> | ||
<!--> | ||
<hitpointstoheal>150</hitpointstoheal> | ||
<rate>50</rate> | ||
<allowduringnorush>1</allowduringnorush> | ||
</power> | ||
|
||
<power name="WCSShiftofGale" type="UnitModify"> | ||
<displaynameid>500011</displaynameid> | ||
<rolloverid>540011</rolloverid> | ||
<icon>units\animals\eagle\eagle_portrait</icon> | ||
<minimapeventtime sendalertto="player">1</minimapeventtime> | ||
<activetime>5</activetime> | ||
<unitmodify amount="2" apply="multiply">Speed</unitmodify> | ||
<powerplayerrelation>ally</powerplayerrelation> | ||
<radius>0.1</radius> | ||
<placement forceonmap="1" ally="">full</placement> | ||
<abstractattacktargettype>LogicalTypeLandMilitary</abstractattacktargettype> | ||
<allowduringnorush>1</allowduringnorush> | ||
</power> | ||
|
||
<power name="WCSRageofMars" type="UnitModify"> | ||
<displaynameid>500012</displaynameid> | ||
<rolloverid>540012</rolloverid> | ||
<icon>ui\command\generate_wood_icon</icon> | ||
<minimapeventtime sendalertto="player">1</minimapeventtime> | ||
<activetime>15</activetime> | ||
<unitmodify amount="2" apply="multiply">Damage</unitmodify> | ||
<unitmodify amount="4" apply="multiply">Speed</unitmodify> | ||
<unitmodify amount="0.5" apply="multiply">MaxHP</unitmodify> | ||
<powerplayerrelation>ally</powerplayerrelation> | ||
<radius>0.1</radius> | ||
<placement forceonmap="1" ally="">full</placement> | ||
<abstractattacktargettype>LogicalTypeLandMilitary</abstractattacktargettype> | ||
<allowduringnorush>1</allowduringnorush> | ||
</power> | ||
|
||
<power name="WCSInspiration" type="Informers"> | ||
<displaynameid>500016</displaynameid> | ||
<rolloverid>540016</rolloverid> | ||
<icon>ui\units\cheyenne_cav_portrait</icon> | ||
</power> | ||
|
||
<power name="WCSICBM" type="UnitAction"> | ||
<displaynameid>500017</displaynameid> | ||
<rolloverid>540017</rolloverid> | ||
<icon>units\artillery\rocket\rocket_icon</icon> | ||
<minimapeventtime sendalertto="all">1</minimapeventtime> | ||
<activetime>8</activetime> | ||
<radius>5.0</radius> | ||
<placement forceonmap="1" enemy="" allowgaia="">unit</placement> | ||
<abstractattacktargettype>All</abstractattacktargettype> | ||
<unitaction>WCSICBMACT</unitaction> | ||
</power> | ||
|
||
<power name="WCSTacticsGuide" type="Informers"> | ||
<displaynameid>500018</displaynameid> | ||
<rolloverid>540018</rolloverid> | ||
<icon>buildings\church\church_portrait</icon> | ||
</power> | ||
|
||
<power name="WCSFightWinOrDie" type="UnitModify"> | ||
<displaynameid>500019</displaynameid> | ||
<rolloverid>540019</rolloverid> | ||
<icon>units\asians\chinese\steppe_rider\steppe_rider_icon_portrait</icon> | ||
<minimapeventtime sendalertto="player">1</minimapeventtime> | ||
<activetime>15</activetime> | ||
<unitmodify amount="2" apply="multiply">Damage</unitmodify> | ||
<unitmodify amount="0.5" apply="multiply">MaxHP</unitmodify> | ||
<powerplayerrelation>ally</powerplayerrelation> | ||
<radius>10</radius> | ||
<placement forceonmap="1" ally="">full</placement> | ||
<abstractattacktargettype>LogicalTypeLandMilitary</abstractattacktargettype> | ||
<allowduringnorush>1</allowduringnorush> | ||
</power> | ||
|
||
<power name="WCSYamatoTac" type="Informers"> | ||
<displaynameid>500021</displaynameid> | ||
<rolloverid>540021</rolloverid> | ||
<icon>units\mercenaries\samurai\ronin_portrait</icon> | ||
</power> | ||
|
||
<power name="WCSJuheEngine" type="UnitModify"> | ||
<displaynameid>500022</displaynameid> | ||
<rolloverid>540022</rolloverid> | ||
<icon>buildings\factory\shared_factory_portrait</icon> | ||
<minimapeventtime sendalertto="player">1</minimapeventtime> | ||
<activetime>30</activetime> | ||
<unitmodify amount="2" apply="multiply">Speed</unitmodify> | ||
<unitmodify amount="0.5" apply="multiply">MaxHP</unitmodify> | ||
<powerplayerrelation>ally</powerplayerrelation> | ||
<radius>0.5</radius> | ||
<placement forceonmap="1" ally="">full</placement> | ||
<abstractattacktargettype>all</abstractattacktargettype> | ||
<allowduringnorush>1</allowduringnorush> | ||
</power> | ||
|
||
<power name="WCSSeigeFort" type="UnitModify"> | ||
<displaynameid>500023</displaynameid> | ||
<rolloverid>540023</rolloverid> | ||
<icon>buildings\factory\shared_factory_portrait</icon> | ||
<minimapeventtime sendalertto="player">1</minimapeventtime> | ||
<activetime>30</activetime> | ||
<unitmodify amount="0.5" apply="multiply">Speed</unitmodify> | ||
<unitmodify amount="2" apply="multiply">Damage</unitmodify> | ||
<unitmodify amount="2" apply="multiply">MaxHP</unitmodify> | ||
<powerplayerrelation>ally</powerplayerrelation> | ||
<radius>0.5</radius> | ||
<placement forceonmap="1" ally="">full</placement> | ||
<abstractattacktargettype>all</abstractattacktargettype> | ||
<allowduringnorush>1</allowduringnorush> | ||
</power> | ||
|
||
<!--> AOE3 NativeED mod Powers Ends <!--> |
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