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Fix reading from life_out output buffer instead of life_in. #2198

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merged 1 commit into from
May 3, 2023

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dsentinel
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Game of life example GLSL code uses 2 buffers ( in and out) such that in is read and out written. Although the game seems to run correctly the out buffer is being read as input.

  1. [x ] Run cargo fmt on the changes.

  2. [ x] Please put changelog entries in the description of this Pull Request
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  3. [ x] Describe in common words what is the purpose of this change, related
    Github Issues, and highlight important implementation aspects.

Changelog:

### Bugs fixed
- Game of life logic corrected.

@marc0246
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marc0246 commented May 3, 2023

Thanks!

@marc0246 marc0246 merged commit 7741e00 into vulkano-rs:master May 3, 2023
hakolao pushed a commit to hakolao/vulkano that referenced this pull request Feb 20, 2024
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3 participants