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Releases: wilderzone/ta-client-api

Version 0.4.0

16 Jan 07:49
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Version 0.4.0 Pre-release
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✨ New features:

  • Use the custom() method to pass custom arguments to the game client.
  • Use the connect() method to connect directly to a game server on startup. The team() method now works here too.
  • You can now specify a host login server with the host() method.

Version 0.3.1

14 Jan 08:54
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Version 0.3.1 Pre-release
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✨ New features:

  • The game client can now be launched as a server using the server() method.
  • For local games, the team() method can be used to select which team to join.

General updates:

  • Updated the debug output to include more information about the command that was issued to the game client, including:
    • The executable path used.
    • The current working directory.
    • The list of launch arguments.

Version 0.2.0

10 Jan 19:25
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Version 0.2.0 Pre-release
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✨ New features:

  • You can now control when and where the game client outputs log files with the log() setting.
  • Logging is now disabled by default.