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Improve TestTargetHUD #718

Merged
merged 1 commit into from
Aug 10, 2024
Merged

Improve TestTargetHUD #718

merged 1 commit into from
Aug 10, 2024

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KgDW
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@KgDW KgDW commented Aug 9, 2024

Summary by CodeRabbit

  • New Features

    • Enhanced HUD with refined animations for improved visual performance.
    • Dynamic color rendering based on player's hurt status for better feedback.
    • Introduced a new method for 2D player rendering, enhancing UI context capabilities.
  • Improvements

    • Default health color setting changed to display traditional colors.
    • Simplified rendering logic for a consistent HUD display during gameplay.
  • Refactor

    • Removed redundant static method to streamline rendering approach.

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coderabbitai bot commented Aug 9, 2024

Walkthrough

Walkthrough

The recent updates to the TestTargetHUD and RenderUtils classes improve the visual performance and usability of the HUD. Key enhancements include refined animations, default settings changes, and optimized rendering logic. A new method for dynamic player rendering has also been introduced in RenderUtils, facilitating improved visual feedback in gameplay contexts.

Changes

File Path Change Summary
src/main/java/keystrokesmod/module/.../TestTargetHUD.java Updated animations for health bar and background width, changed default health color setting to true, simplified rendering logic, and removed a static rendering method.
src/main/java/keystrokesmod/utility/.../RenderUtils.java Added a new public method renderPlayer2D for dynamic rendering of player characters.

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Actionable comments posted: 0

Review details

Configuration used: .coderabbit.yaml
Review profile: ASSERTIVE

Commits

Files that changed from the base of the PR and between 0831fd8 and afd6e79.

Files selected for processing (2)
  • src/main/java/keystrokesmod/module/impl/render/targetvisual/targethud/TestTargetHUD.java (5 hunks)
  • src/main/java/keystrokesmod/utility/render/RenderUtils.java (2 hunks)
Additional comments not posted (6)
src/main/java/keystrokesmod/module/impl/render/targetvisual/targethud/TestTargetHUD.java (5)

28-29: Verify animation smoothness and performance.

The changes to the easing functions and durations for healthBarAnimation and backgroundWidthAnimation are intended to improve smoothness. Verify that these changes achieve the desired effect without negatively impacting performance.


36-36: Verify user expectations for health color setting.

The default value for the healthColor setting has been changed to true. Ensure this aligns with user expectations and does not introduce unexpected behavior.


115-120: Verify impact of renderPlayer2D method removal.

The static method renderPlayer2D has been removed. Ensure that this removal does not affect any dependent code or functionality.


115-119: Verify accuracy and visual appeal of dynamic color rendering.

The dynamic color rendering based on the player's hurt time aims to enhance visual feedback. Verify that the color calculation is accurate and visually appealing.


56-56: Verify rendering consistency across screens.

The removal of the mc.currentScreen != null check allows rendering regardless of the screen state. Verify that this change does not introduce rendering issues or inconsistencies.

src/main/java/keystrokesmod/utility/render/RenderUtils.java (1)

972-978: Verify functionality and integration of renderPlayer2D.

The renderPlayer2D method is designed to render a 2D player representation. Verify its functionality and ensure it integrates well with the rest of the codebase.

@xia-mc xia-mc merged commit 1eb0871 into xia-mc:dev Aug 10, 2024
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2 participants