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fix culling issue on sp_a3_01 (water refraction) #73
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xoxor4d committed Dec 21, 2024
1 parent 87f5682 commit 25b22fe
Showing 1 changed file with 4 additions and 0 deletions.
4 changes: 4 additions & 0 deletions src/components/modules/main_module.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2012,6 +2012,10 @@ namespace components
}

game::cvar_uncheat_and_set_int("r_dopixelvisibility", 0); // hopefully fix random crash (dxvk cmdBindPipeline) on map load

game::cvar_uncheat_and_set_int("r_WaterDrawRefraction", 0); // fix weird culling behaviour near water surfaces
game::cvar_uncheat_and_set_int("r_WaterDrawReflection", 0); // perf?

game::cvar_uncheat_and_set_int("r_PortalTestEnts", 0);
game::cvar_uncheat_and_set_int("portal_ghosts_disable", 0);
game::cvar_uncheat_and_set_int("r_portal_earlyz", 0);
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