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0.6.1: "Could not compile fragment shader" error #100

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yurivict opened this issue Jul 29, 2019 · 1 comment
Open

0.6.1: "Could not compile fragment shader" error #100

yurivict opened this issue Jul 29, 2019 · 1 comment
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@yurivict
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FreeBSD 12 amd64
Qt-5.12.2

@zbanks
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zbanks commented Jul 29, 2019

Thanks! There are a handful of shaders which are broken on newer versions of OpenGL. I opened a PR to fix this exact issue but I'll also try to figure out the full list that are broken.

@zbanks zbanks self-assigned this Jul 29, 2019
ervanalb added a commit that referenced this issue Jul 30, 2019
#100: Replace gl_FragColor with fragColor
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