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OnanagroWendyBroeckx

Éloi Strée edited this page Jan 25, 2019 · 1 revision

Git

  • installer git
  • ajouter the path git... /bin -> restart

Recover

  • Create a project

  • Create the Git In Unity Assets

    • Create Editor : editor script
    • Create Runtime 💯 all script
    • Create Test : Test uniter
  • Create in each scrip folder (e r t) assembly definition

    • AlphaNumerique minuscule & package name type com.eloistre.toolname
    • name of the assembly must be same of file
    • select platform
    • add ofther references to install it with it
    • tips & trick, assembly = com.eloistre.toolname & com.eloistre.toolname.editor with editor requireing com.eloistre.toolname
  • Create a package.json at la in root of the package folder (not assets)

    • add dependency that you add in the assembly
    • complete information
  • Push the project on the Git.

  • Go in the second project.

  • go in package folder > manifest.json

  • add the project name "com.eloistree.tool": "giturlofthetool

    • if privet need to add the user to the git.
  • if you want to update, remove the lock of manifest in the package folder.

  • /!\ All script MUST be in t Editor, Runtime or Test