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Pull requests: Fast-64/fast64
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[SM64] Add better exception processing to combined exporter
enhancement
New feature or request
sm64
Has to do with the Super Mario 64 side
#496
opened Feb 12, 2025 by
jesusyoshi54
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[OoT] Fix 2 minor issues
bug
Something isn't working
oot
Has to do with the Ocarina of Time 64 side
#488
opened Jan 2, 2025 by
Yanis002
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[OoT] Move collection operators/functions from oot_utility.py
codebase
Code maintenance/cleanup
oot
Has to do with the Ocarina of Time 64 side
#486
opened Dec 18, 2024 by
Yanis002
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Added checkbox to import all animations when importing an OoT skeleton
enhancement
New feature or request
oot
Has to do with the Ocarina of Time 64 side
#485
opened Dec 16, 2024 by
Nokaubure
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[OoT] Updated Something isn't working
oot
Has to do with the Ocarina of Time 64 side
EnumData.xml
(fixes some cutscene import issues)
bug
[OoT] Add missing versions to Code maintenance/cleanup
oot
Has to do with the Ocarina of Time 64 side
oot_versions_items
and add overlay support for quick import
codebase
#482
opened Dec 2, 2024 by
Yanis002
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[OoT] Fixed standalone cutscene export
bug
Something isn't working
oot
Has to do with the Ocarina of Time 64 side
[F3D] Rewrite BSDF to F3D converter and add an F3D to BSDF converter
#474
opened Oct 26, 2024 by
Lilaa3
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[mk64] wip Actors menu from sm64 Objects
mk64
Has to do with the Mario Kart 64 side
#471
opened Oct 15, 2024 by
MegaMech
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[SM64] Animations Rewrite/Rework
codebase
Code maintenance/cleanup
enhancement
New feature or request
sm64
Has to do with the Super Mario 64 side
test please
Ask that some other Fast64 dev tests the feature/...
#467
opened Sep 30, 2024 by
Lilaa3
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1 task
[SM64/F3D] Use WriteDifferingAndRevert for bleed
f3d
Has to do with the "f3d" code common to all games
sm64
Has to do with the Super Mario 64 side
#461
opened Sep 15, 2024 by
Lilaa3
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[F3D] Backport point lit ucode from AC pr
enhancement
New feature or request
f3d
Has to do with the "f3d" code common to all games
#460
opened Sep 15, 2024 by
Lilaa3
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[SM64] Custom level script and special commands and improvements to custom geo commands
enhancement
New feature or request
sm64
Has to do with the Super Mario 64 side
#457
opened Sep 13, 2024 by
Lilaa3
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[SM64] fix Whirlpool Object export for decomp/ultrasm64
#456
opened Sep 12, 2024 by
s4Ys369
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[SM64] Custom draw layers
enhancement
New feature or request
sm64
Has to do with the Super Mario 64 side
#426
opened Aug 19, 2024 by
Lilaa3
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[F3D] glTF2 support
enhancement
New feature or request
f3d
Has to do with the "f3d" code common to all games
#368
opened Jun 29, 2024 by
Lilaa3
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7 tasks done
[F3D] Implement Animal Crossing F3DZEX Extensions
f3d
Has to do with the "f3d" code common to all games
#357
opened Jun 7, 2024 by
Lilaa3
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[OoT] Auto-set tied Room object for transition actors and entrances
oot
Has to do with the Ocarina of Time 64 side
#288
opened Jan 9, 2024 by
Yanis002
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Updated in the last three days: updated:>2025-03-06.