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0.74 Combined Arms - Pre Release #5

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@Inq8 Inq8 released this 03 Jan 12:08
· 2086 commits to master since this release

==== Balance & Units

---- General

  • Substantially reduced aircraft crashing damage.
  • Helicopters will now always crash vertically (as will PAC/Devastator).
  • Reduced Service Depot/Repair Facility/Repair Bay cost from 1200 to 1000.
  • Added Paradrop functionality to transport helicopters (Chinook, Nighthawk, Halo).

---- Allies

  • Harrier is now able to shoot aircraft.

---- Soviets

  • Added Halo transport helicopter (replaces Chinook).
  • Added 32 facing MiG and Yak.
  • Replaced Boris' summoned MiGs with a single Su-57/T-50.
  • Yuri can be deployed to trigger mind blasts on slaves. Slave infantry are killed, slave vehicles have their crews killed (becoming neutral).
  • Hind is now able to shoot aircraft.
  • Spy plane can be directionally targeted.
  • Reduced Katyusha cost to 700, increased accuracy for half of the rockets, slowed rocket speed, increased damage spread, reduced range, damage and reload time slightly.
  • Mammoth Tank HP increased from 82000 to 86000.
  • Increased Flamethrower HP from 7000 to 9000.

---- GDI

  • Warthog is now able to shoot aircraft.
  • Mammoth Tank HP increased from 82000 to 86000.
  • Titan HP increased from 95000 to 98000.
  • Increase Aurora/Warthog damage vs buildings. Reduce Warthog damage vs vehicles.
  • Removed death explosion damage from Mini Drone.

---- Nod

  • Comanche moved to radar with stealth removed. Now able to shoot aircraft. Can be upgraded with stealth on Temple.
  • Increased Flamethrower speed from 49 to 56 and reduced movement penalty from being prone.

---- Scrin

  • Mastermind can be deployed to trigger mind shatter on slaves, spawning a mind spark at each location which zaps nearby enemies randomly and applying suppression. Slave infantry are killed, slave vehicles have their crews killed (becoming neutral).
  • Tripod HP increased from 74000 to 76000.
  • Reaper Tripod HP increased from 88000 to 90000.

==== AI

  • Improved AI repairing buildings.
  • Improved AI selling.

==== Fixes/Misc

  • Production scaling changed so that each additional structure grants the same % increase in production output.
  • Upgrading a unit will cause any instances of the old unit in the production queue to be replaced with the new one.
  • Howitzer/V2 upgrades instant for Black Hand/Russia as intended.
  • Fixed Chrono Prison warping progress bar so it reflects target's current HP.
  • Fixed AI Chrono Prison switching targets unnecessarily.
  • Fixed crash caused by selected unit tooltip being updated as unit dies.
  • Improved Hospital tooltip.
  • Fixed Juggernaut able to fire while being warped.