0.82 Combined Arms - Pre Release #1
Pre-release
Pre-release
·
1965 commits
to master
since this release
#### Balance
---- General
- Tier 4 structures reverted to Wood (Building) armor (100k HP, same as tech centers).
- Removed husk capture. Mechanics can salvage husks for $100 each.
- Increased projectile speed of standard cannons (682 to 750).
- Increased cost of tech centers from 1500 to 1800.
- Increased base soldier vision to 5c0 (e.g. so rifles can shoot as far as they can see).
---- Allies
- Increased Scout Tank damage vs heavy armor slightly.
- Reduce Mechanic cost to 400.
- Increased concussion duration from Sniper AP rounds by ~1 second.
- Reduced IFV HP from 28k to 27k. Reduce MG IFV rate of fire.
---- Soviets
- Increased V3 damage vs buildings and defenses by ~20%.
- Increased Hind HP from 30k to 32k.
- Increased Tesla Track damage from 10k to 11.5k.
- Increased Tesla Tank rate of fire slightly.
- Increased projectile speed of BTR against ground (520 to 682).
- Increased standard Sukhoi splash damage.
- Increased Seismic Sukhoi damage vs heavy armor.
---- GDI
- Increased X-O Powersuit laser rate of fire slightly.
---- Nod
- Reduced Inferno Bombs damage vs buildings and defenses.
- Increased Spectre price from 1200 to 1350.
- Reduced Acolyte damage vs buildings and defenses.
- Increased Venom damage vs buildings and heavy armor.
- Reduce Mechanic cost to 400.
- Reduced Light Tank speed (80 to 66).
- Reduce Shadow Team cooldown from 4:30 to 4:00. Increase vision from 6 to 8 (beacon from 7 to 8). Reduced re-cloaking time.
---- Scrin
- Moved Feeder Mutation power to Nerve Center (from Tech Center).
- Slight increase to Corrupter/Leecher damage vs buildings.
- Increase Leecher HP from 24k to 28k.
- Increase PAC vision by 1.
- Increase Buzzer Swarm vision by 3.
- Corrected Lacerator cost (650) and reduced rate of fire by 20%.
- Reduced Devourer damage vs infantry.
- Reaper Tripod gains double charge capacity from Resource Conversion upgrade.
- Removed passive drain from conversion reserves.
- Intruder cost reduced to 375. Teleport moved to upgrade. Re-tuned stats.
- Shields to T3. Advanced Articulators to T2. Increased upgrade time.
#### Misc
- Added rally point to Hospitals.
- Fixed Sniper wandering into melee.
- Fixed Nighthawk not moving into range when attack moving after firing cryo missiles.
- Chrono Miner teleport sound no longer audible through fog.
- Some map fixes.