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ComputeShaderAI
ComputeShaderAI Public(2015/2016, pushed 2018) Very neglected compute shader neural network - the goal was to use a kernel written in a compute shader and texture storage formats to implement a very basic neural net
C# 2
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FantasticWorld
FantasticWorld Public(2017) Script folder dump for a universal any-mode control scheme video game
C# 1
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