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(2017) Script folder dump for a universal any-mode control scheme video game

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Nyxeka/FantasticWorld

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The goal of fantastic world was to develop/design a universal control scheme any-mode way of interacting with an open world video game, with a powerful character creator.

This means essentially switching between any of the following camera+entity setups:

  • first-person with a mouse or gamepad (or any controller setup you'd want)
  • third-person FPS
  • third person follow cam with a gamepad
  • top-down point-and-click, (or any other control scheme)
  • areas of the map designed to be a 2d platformer allowing for side-scroller gameplay

And more. The plan was to build an in-game node-graph editor: Node graph building blocks (youtube) that would allow users to map any input device to camera transform/motion especially relative to player position.

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(2017) Script folder dump for a universal any-mode control scheme video game

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