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Gamemode configs

Person8880 edited this page Oct 31, 2014 · 4 revisions

Overview

The default config files are loaded whenever the gamemode is "ns2" in Natural Selection 2, and "combat" in NS2: Combat. However, when a mod that changes the gamemode loads, Shine will look for config files specific to that gamemode. If they do not exist, it will fallback to the default files.

This system will help with hosting servers that switch between gamemodes, rather than those that host a single gamemode.

Base config

For the base config, Shine will look for:

config_path/shine/BaseConfig_gamename.json

where gamename is the name of the gamemode.

For example, to load a different base config for the factions mod, make the file:

config_path/shine/BaseConfig_factions.json

Plugin configs

For plugin configs, Shine will look for:

plugin_path/gamename/PluginConfig.json

where again, gamename is the name of the gamemode, plugin_path is where you have set plugin configs to save, and PluginConfig is the name of the plugin's config file.

For example, to load a different afk kick config for the factions mod, make the file:

plugin_path/factions/AFKKick.json
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