Modulate SS_MOD_INJECTOR (aka default_diesel_force.wav) on remote actors also #2698
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Reported from discord.
default_diesel_force.wav
defined inhttps://github.com/RigsOfRods/rigs-of-rods/blob/master/resources/sounds/defaults.soundscript#L25
with gain source
injector_ratio
defined inhttps://github.com/RigsOfRods/rigs-of-rods/blob/master/source/main/audio/SoundScriptManager.cpp#L980
modulated in
https://github.com/RigsOfRods/rigs-of-rods/blob/master/source/main/gameplay/EngineSim.cpp#L268
for local actors only
https://github.com/RigsOfRods/rigs-of-rods/blob/master/source/main/physics/ActorManager.cpp#L1016
which means for remote actors it was always on and loud (despite engine on/off)