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Basic attack types

Resetti edited this page Jan 9, 2014 · 2 revisions

A basic attack is Ranged or Melee.

Ranged

  • This basic attack is a homing projectile that seeks out its target until it collides, dealing physical damage equal to the character's Basic-Attack Damage stat.
  • The character has to be within a certain range of an enemy unit to be able to fire its projectile. This range varies depending on the character.

Melee

  • This basic attack is executed when in a short range with its target, dealing physical damage equal to the character's Basic-Attack Damage stat.

Both of these types must stand still to do their attack, as well as there being a delay before the projectile is fired (ranged) or damage is dealt (melee).

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