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support multiple pointer devices #15

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@karroffel

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@karroffel

The current Input<MouseButton> interface is very nice but implies the existence of a single mouse input device.

In future maybe multiple mice or touch inputs want to be supported (touch having a "backwards compatible" interface with MouseButton maybe?), for that a mechanism to select/retrieve the input device ID would be needed.

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    A-InputPlayer input via keyboard, mouse, gamepad, and moreC-FeatureA new feature, making something new possibleD-ModestA "normal" level of difficulty; suitable for simple features or challenging fixesS-BlockedThis cannot move forward until something else changes

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