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Core: Change BitField internal value to uint64_t #1517

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@Repiteo Repiteo commented Jul 12, 2024

Discussed at the GDExtension meeting.

This aims to reduce ambiguity in how bitfields are expected to be handled, without actually altering any existing bindings.

@Repiteo Repiteo added enhancement This is an enhancement on the current functionality waiting for Godot This issue needs a Godot Engine improvement to be solved labels Jul 12, 2024
@Repiteo Repiteo added this to the 4.3 milestone Jul 12, 2024
@Repiteo Repiteo requested a review from a team as a code owner July 12, 2024 15:13
@Repiteo Repiteo modified the milestones: 4.3, 4.x Jul 12, 2024
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