Alpha v0.10
Pre-release
Pre-release
Added support for textures from *.wad files. Requires '-game' parameter.
Option to extract whole WADs.
Parsing entities to get submodels positions.
Basic support for VBSP (Source Engine). Flat brush geometry, ligthmaps, material names.
Optimal lightmap atlas size calculation.
Now lightmap textures added to materials as an extension. And Plugin for blender that uses this extension to setup materials.
Fixed alpha mask transparency.
Fixed ligthmap precision issues.