More Steam Cloud stuff + M1 macOS lib.
Added GetLocalFileChangeCount, GetLocalFileChange and the Par_OnRemoteStorageLocalFileChange callback.
Import .yymps into your project, copy all .bat and .sh files from Included Files into project root
(or /extensions/Par/
if you're on 2022+ or newer...)
Copy the vdf game config to the folder in the yelling txt notice.
Documentation will follow shortly, right now, see Obj_Steam_controller
in the git repo project.
For an extensive Steam Input exampel see Obj_Steam_Input
.