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Fix a bug with array copy-on-write, fix fs sandbox.

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@nkrapivin nkrapivin released this 21 May 14:37
· 4 commits to master since this release

Changelog

  • Now Parworks will silently set the refcount of all passed arrays to 1 and then return it back, this is to prevent copy-on-write behavior when passing arrays to Parworks, this will not affect any of your other game logic, only the arrays that are passed to Parworks native functions.
  • Now Parworks will add both the directory of the glyph file as well as the full filename itself, fixing the filesystem sandbox bug on some platforms.