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Auto merge of rust-lang#135408 - RalfJung:x86-sse2, r=<try>
x86: make SSE2 required for i686 hardfloat targets and use it to pass SIMD types The primary goal of this is to make SSE2 *required* for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611. We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but (a) it is the easiest way to make a target feature required via the target spec, and (b) we actually *can* use SSE2 for the Rust ABI now that it is required, so the second commit goes ahead and does that. Specifically, we use it in two ways: to return `f64` values in a register rather than by-ptr, and to pass vectors of size up to 128bit in a register (or, well, whatever LLVM does when passing `<4 x float>` by-val, I don't actually know if this ends up in a register). Cc `@workingjubilee` Fixes rust-lang#133611 try-job: aarch64-apple try-job: aarch64-gnu try-job: aarch64-gnu-debug try-job: test-various
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compiler/rustc_target/src/spec/targets/i686_pc_windows_gnullvm.rs
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compiler/rustc_target/src/spec/targets/i686_pc_windows_msvc.rs
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compiler/rustc_target/src/spec/targets/i686_unknown_freebsd.rs
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