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Forbid disabling SSE on x86 targets that have SSE in their "baseline" #808

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RalfJung opened this issue Nov 16, 2024 · 3 comments
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major-change A proposal to make a major change to rustc major-change-accepted A major change proposal that was accepted T-compiler Add this label so rfcbot knows to poll the compiler team

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@RalfJung
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Proposal

Passing -Ctarget-feature=-sse on an x86-64 target currently produces an ugly LLVM error.
Doing the same on a x86-32 target leads to unsound floating-point behavior.

Therefore, I think we should deprecate and eventually fully forbid toggling the sse/sse2 target features on x86 targets, except for those targets that do not have these features to begin with (e.g. i586-unknown-linux-gnu).

Here, compiler team triage decided "Current Tier 1 x86 targets require SSE-based floats at minimum"; this MCP is basically intended reaffirm that position with a more formal process.

I am implementing some machinery here that could help with that, but properly implementing this will be tricky since one can also use -Ctarget-cpu to disable these target features.

Once this is implemented, we have some options for improving the Rust ABI on these targets as well:

  • on x86-32, we could use SSE registers to return float values, instead of PassMode::Indirect
  • on all x86 targets, we could pass SIMD vectors of up to 128 bits in registers rather than indirectly

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here. You can put your own name here if you are planning to mentor the
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Process

The main points of the Major Change Process are as follows:

  • File an issue describing the proposal.
  • A compiler team member or contributor who is knowledgeable in the area can second by writing @rustbot second.
    • Finding a "second" suffices for internal changes. If however, you are proposing a new public-facing feature, such as a -C flag, then full team check-off is required.
    • Compiler team members can initiate a check-off via @rfcbot fcp merge on either the MCP or the PR.
  • Once an MCP is seconded, the Final Comment Period begins. If no objections are raised after 10 days, the MCP is considered approved.

You can read more about Major Change Proposals on forge.

Comments

This issue is not meant to be used for technical discussion. There is a Zulip stream for that. Use this issue to leave procedural comments, such as volunteering to review, indicating that you second the proposal (or third, etc), or raising a concern that you would like to be addressed.

@RalfJung RalfJung added major-change A proposal to make a major change to rustc T-compiler Add this label so rfcbot knows to poll the compiler team labels Nov 16, 2024
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rustbot commented Nov 16, 2024

This issue is not meant to be used for technical discussion. There is a Zulip stream for that. Use this issue to leave procedural comments, such as volunteering to review, indicating that you second the proposal (or third, etc), or raising a concern that you would like to be addressed.

Concerns or objections to the proposal should be discussed on Zulip and formally registered here by adding a comment with the following syntax:

@rustbot concern reason-for-concern 
<description of the concern> 

Concerns can be lifted with:

@rustbot resolve reason-for-concern 

See documentation at https://forge.rust-lang.org

cc @rust-lang/compiler

@rustbot rustbot added the to-announce Announce this issue on triage meeting label Nov 16, 2024
@Urgau
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Urgau commented Nov 16, 2024

@rustbot second

@rustbot rustbot added the final-comment-period The FCP has started, most (if not all) team members are in agreement label Nov 16, 2024
@apiraino
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@rustbot label -final-comment-period +major-change-accepted

@rustbot rustbot added major-change-accepted A major change proposal that was accepted and removed final-comment-period The FCP has started, most (if not all) team members are in agreement labels Nov 28, 2024
@apiraino apiraino removed the to-announce Announce this issue on triage meeting label Dec 5, 2024
workingjubilee added a commit to workingjubilee/rustc that referenced this issue Feb 10, 2025
x86: make SSE2 required for i686 hardfloat targets and use it to pass SIMD types

The primary goal of this is to make SSE2 *required* for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611.

We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but (a) it is the easiest way to make a target feature required via the target spec, and (b) we actually *can* use SSE2 for the Rust ABI now that it is required, so the second commit goes ahead and does that. Specifically, we use it in two ways: to return `f64` values in a register rather than by-ptr, and to pass vectors of size up to 128bit in a register (or, well, whatever LLVM does when passing `<4 x float>` by-val, I don't actually know if this ends up in a register).

Cc `@workingjubilee`
Fixes rust-lang#133611
bors added a commit to rust-lang-ci/rust that referenced this issue Feb 10, 2025
x86: make SSE2 required for i686 hardfloat targets and use it to pass SIMD types

The primary goal of this is to make SSE2 *required* for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611.

We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but (a) it is the easiest way to make a target feature required via the target spec, and (b) we actually *can* use SSE2 for the Rust ABI now that it is required, so the second commit goes ahead and does that. Specifically, we use it in two ways: to return `f64` values in a register rather than by-ptr, and to pass vectors of size up to 128bit in a register (or, well, whatever LLVM does when passing `<4 x float>` by-val, I don't actually know if this ends up in a register).

Cc `@workingjubilee`
Fixes rust-lang#133611

try-job:  aarch64-apple
bors added a commit to rust-lang-ci/rust that referenced this issue Feb 10, 2025
x86: make SSE2 required for i686 hardfloat targets and use it to pass SIMD types

The primary goal of this is to make SSE2 *required* for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611.

We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but (a) it is the easiest way to make a target feature required via the target spec, and (b) we actually *can* use SSE2 for the Rust ABI now that it is required, so the second commit goes ahead and does that. Specifically, we use it in two ways: to return `f64` values in a register rather than by-ptr, and to pass vectors of size up to 128bit in a register (or, well, whatever LLVM does when passing `<4 x float>` by-val, I don't actually know if this ends up in a register).

Cc `@workingjubilee`
Fixes rust-lang#133611

try-job: aarch64-apple
try-job: aarch64-gnu
try-job: aarch64-gnu-debug
try-job: test-various
fmease added a commit to fmease/rust that referenced this issue Feb 11, 2025
x86: make SSE2 required for i686 hardfloat targets and use it to pass SIMD types

The primary goal of this is to make SSE2 *required* for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611.

We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but (a) it is the easiest way to make a target feature required via the target spec, and (b) we actually *can* use SSE2 for the Rust ABI now that it is required, so the second commit goes ahead and does that. Specifically, we use it in two ways: to return `f64` values in a register rather than by-ptr, and to pass vectors of size up to 128bit in a register (or, well, whatever LLVM does when passing `<4 x float>` by-val, I don't actually know if this ends up in a register).

Cc `@workingjubilee`
Fixes rust-lang#133611
bors added a commit to rust-lang-ci/rust that referenced this issue Feb 11, 2025
x86: make SSE2 required for i686 hardfloat targets and use it to pass SIMD types

The primary goal of this is to make SSE2 *required* for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611.

We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but (a) it is the easiest way to make a target feature required via the target spec, and (b) we actually *can* use SSE2 for the Rust ABI now that it is required, so the second commit goes ahead and does that. Specifically, we use it in two ways: to return `f64` values in a register rather than by-ptr, and to pass vectors of size up to 128bit in a register (or, well, whatever LLVM does when passing `<4 x float>` by-val, I don't actually know if this ends up in a register).

Cc `@workingjubilee`
Fixes rust-lang#133611

try-job: aarch64-apple
try-job: aarch64-gnu
try-job: aarch64-gnu-debug
try-job: test-various
try-job: x86_64-gnu-nopt
bors added a commit to rust-lang-ci/rust that referenced this issue Feb 12, 2025
x86: make SSE2 required for i686 hardfloat targets and use it to pass SIMD types

The primary goal of this is to make SSE2 *required* for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611.

We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but (a) it is the easiest way to make a target feature required via the target spec, and (b) we actually *can* use SSE2 for the Rust ABI now that it is required, so the second commit goes ahead and does that. Specifically, we use it in two ways: to return `f64` values in a register rather than by-ptr, and to pass vectors of size up to 128bit in a register (or, well, whatever LLVM does when passing `<4 x float>` by-val, I don't actually know if this ends up in a register).

Cc `@workingjubilee`
Fixes rust-lang#133611

try-job: aarch64-apple
try-job: aarch64-gnu
try-job: aarch64-gnu-debug
try-job: test-various
try-job: x86_64-gnu-nopt
bors added a commit to rust-lang-ci/rust that referenced this issue Feb 12, 2025
x86: make SSE2 required for i686 hardfloat targets and use it to pass SIMD types

The primary goal of this is to make SSE2 *required* for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611.

We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but (a) it is the easiest way to make a target feature required via the target spec, and (b) we actually *can* use SSE2 for the Rust ABI now that it is required, so the second commit goes ahead and does that. Specifically, we use it in two ways: to return `f64` values in a register rather than by-ptr, and to pass vectors of size up to 128bit in a register (or, well, whatever LLVM does when passing `<4 x float>` by-val, I don't actually know if this ends up in a register).

Cc `@workingjubilee`
Fixes rust-lang#133611

try-job: aarch64-apple
try-job: aarch64-gnu
try-job: aarch64-gnu-debug
try-job: test-various
try-job: x86_64-gnu-nopt
bors added a commit to rust-lang-ci/rust that referenced this issue Feb 14, 2025
x86: make SSE2 required for i686 hardfloat targets and use it to pass SIMD types

The primary goal of this is to make SSE2 *required* for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611.

We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but (a) it is the easiest way to make a target feature required via the target spec, and (b) we actually *can* use SSE2 for the Rust ABI now that it is required, so the second commit goes ahead and does that. Specifically, we use it in two ways: to return `f64` values in a register rather than by-ptr, and to pass vectors of size up to 128bit in a register (or, well, whatever LLVM does when passing `<4 x float>` by-val, I don't actually know if this ends up in a register).

Cc `@workingjubilee`
Fixes rust-lang#133611

try-job: aarch64-apple
try-job: aarch64-gnu
try-job: aarch64-gnu-debug
try-job: test-various
try-job: x86_64-gnu-nopt
try-job: dist-i586-gnu-i586-i686-musl
bors added a commit to rust-lang-ci/rust that referenced this issue Feb 14, 2025
add x86-sse2 (32bit) ABI that requires SSE2 target feature

This is the first commit of rust-lang#135408:

The primary goal of this is to make SSE2 required for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611.

We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but it is the easiest way to make a target feature required via the target spec. In a follow-up change (rust-lang#135408), we can actually make use of SSE2 for the ABI, but that is running into some infrastructure issues.

r? `@workingjubilee`

try-job: aarch64-apple
try-job: aarch64-gnu
try-job: aarch64-gnu-debug
try-job: test-various
try-job: x86_64-gnu-nopt
try-job: dist-i586-gnu-i586-i686-musl
bors added a commit to rust-lang-ci/rust that referenced this issue Feb 14, 2025
add x86-sse2 (32bit) ABI that requires SSE2 target feature

This is the first commit of rust-lang#135408:

The primary goal of this is to make SSE2 required for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611.

We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but it is the easiest way to make a target feature required via the target spec. In a follow-up change (rust-lang#135408), we can actually make use of SSE2 for the ABI, but that is running into some infrastructure issues.

r? `@workingjubilee`

try-job: aarch64-apple
try-job: aarch64-gnu
try-job: aarch64-gnu-debug
try-job: test-various
try-job: x86_64-gnu-nopt
try-job: dist-i586-gnu-i586-i686-musl
bors added a commit to rust-lang-ci/rust that referenced this issue Feb 14, 2025
add x86-sse2 (32bit) ABI that requires SSE2 target feature

This is the first commit of rust-lang#135408:

The primary goal of this is to make SSE2 required for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611.

We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but it is the easiest way to make a target feature required via the target spec. In a follow-up change (rust-lang#135408), we can actually make use of SSE2 for the ABI, but that is running into some infrastructure issues.

r? `@workingjubilee`

try-job: aarch64-apple
try-job: aarch64-gnu
try-job: aarch64-gnu-debug
try-job: test-various
try-job: x86_64-gnu-nopt
try-job: dist-i586-gnu-i586-i686-musl
bors added a commit to rust-lang-ci/rust that referenced this issue Feb 14, 2025
add x86-sse2 (32bit) ABI that requires SSE2 target feature

This is the first commit of rust-lang#135408:

The primary goal of this is to make SSE2 required for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611.

We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but it is the easiest way to make a target feature required via the target spec. In a follow-up change (rust-lang#135408), we can actually make use of SSE2 for the ABI, but that is running into some infrastructure issues.

r? `@workingjubilee`

try-job: aarch64-apple
try-job: aarch64-gnu
try-job: aarch64-gnu-debug
try-job: test-various
try-job: x86_64-gnu-nopt
try-job: dist-i586-gnu-i586-i686-musl
workingjubilee added a commit to workingjubilee/rustc that referenced this issue Feb 14, 2025
…bilee

add x86-sse2 (32bit) ABI that requires SSE2 target feature

This is the first commit of rust-lang#135408:

The primary goal of this is to make SSE2 required for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611.

We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but it is the easiest way to make a target feature required via the target spec. In a follow-up change (rust-lang#135408), we can actually make use of SSE2 for the ABI, but that is running into some infrastructure issues.

r? `@workingjubilee`

try-job: aarch64-apple
try-job: aarch64-gnu
try-job: aarch64-gnu-debug
try-job: test-various
try-job: x86_64-gnu-nopt
try-job: dist-i586-gnu-i586-i686-musl
rust-timer added a commit to rust-lang-ci/rust that referenced this issue Feb 15, 2025
Rollup merge of rust-lang#137037 - RalfJung:x86-sse2-abi, r=workingjubilee

add x86-sse2 (32bit) ABI that requires SSE2 target feature

This is the first commit of rust-lang#135408:

The primary goal of this is to make SSE2 required for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611.

We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but it is the easiest way to make a target feature required via the target spec. In a follow-up change (rust-lang#135408), we can actually make use of SSE2 for the ABI, but that is running into some infrastructure issues.

r? `@workingjubilee`

try-job: aarch64-apple
try-job: aarch64-gnu
try-job: aarch64-gnu-debug
try-job: test-various
try-job: x86_64-gnu-nopt
try-job: dist-i586-gnu-i586-i686-musl
github-actions bot pushed a commit to rust-lang/miri that referenced this issue Feb 15, 2025
add x86-sse2 (32bit) ABI that requires SSE2 target feature

This is the first commit of rust-lang/rust#135408:

The primary goal of this is to make SSE2 required for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang/rust#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang/rust#133611.

We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but it is the easiest way to make a target feature required via the target spec. In a follow-up change (rust-lang/rust#135408), we can actually make use of SSE2 for the ABI, but that is running into some infrastructure issues.

r? `@workingjubilee`

try-job: aarch64-apple
try-job: aarch64-gnu
try-job: aarch64-gnu-debug
try-job: test-various
try-job: x86_64-gnu-nopt
try-job: dist-i586-gnu-i586-i686-musl
bors added a commit to rust-lang-ci/rust that referenced this issue Feb 16, 2025
x86: make SSE2 required for i686 hardfloat targets and use it to pass SIMD types

The primary goal of this is to make SSE2 *required* for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611.

We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but (a) it is the easiest way to make a target feature required via the target spec, and (b) we actually *can* use SSE2 for the Rust ABI now that it is required, so the second commit goes ahead and does that. Specifically, we use it in two ways: to return `f64` values in a register rather than by-ptr, and to pass vectors of size up to 128bit in a register (or, well, whatever LLVM does when passing `<4 x float>` by-val, I don't actually know if this ends up in a register).

Cc `@workingjubilee`
Fixes rust-lang#133611

try-job: aarch64-apple
try-job: aarch64-gnu
try-job: aarch64-gnu-debug
try-job: test-various
try-job: x86_64-gnu-nopt
try-job: dist-i586-gnu-i586-i686-musl
bors added a commit to rust-lang-ci/rust that referenced this issue Feb 18, 2025
x86: make SSE2 required for i686 hardfloat targets and use it to pass SIMD types

The primary goal of this is to make SSE2 *required* for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611.

We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but (a) it is the easiest way to make a target feature required via the target spec, and (b) we actually *can* use SSE2 for the Rust ABI now that it is required, so the second commit goes ahead and does that. Specifically, we use it in two ways: to return `f64` values in a register rather than by-ptr, and to pass vectors of size up to 128bit in a register (or, well, whatever LLVM does when passing `<4 x float>` by-val, I don't actually know if this ends up in a register).

Cc `@workingjubilee`
Fixes rust-lang#133611

try-job: aarch64-apple
try-job: aarch64-gnu
try-job: aarch64-gnu-debug
try-job: test-various
try-job: x86_64-gnu-nopt
try-job: dist-i586-gnu-i586-i686-musl
bors added a commit to rust-lang-ci/rust that referenced this issue Feb 18, 2025
x86: make SSE2 required for i686 hardfloat targets and use it to pass SIMD types

The primary goal of this is to make SSE2 *required* for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611.

We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but (a) it is the easiest way to make a target feature required via the target spec, and (b) we actually *can* use SSE2 for the Rust ABI now that it is required, so the second commit goes ahead and does that. Specifically, we use it in two ways: to return `f64` values in a register rather than by-ptr, and to pass vectors of size up to 128bit in a register (or, well, whatever LLVM does when passing `<4 x float>` by-val, I don't actually know if this ends up in a register).

Cc `@workingjubilee`
Fixes rust-lang#133611

try-job: aarch64-apple
try-job: aarch64-gnu
try-job: aarch64-gnu-debug
try-job: test-various
try-job: x86_64-gnu-nopt
try-job: dist-i586-gnu-i586-i686-musl
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