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Forbid disabling SSE on x86 targets that have SSE in their "baseline" #808
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This issue is not meant to be used for technical discussion. There is a Zulip stream for that. Use this issue to leave procedural comments, such as volunteering to review, indicating that you second the proposal (or third, etc), or raising a concern that you would like to be addressed. Concerns or objections to the proposal should be discussed on Zulip and formally registered here by adding a comment with the following syntax:
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See documentation at https://forge.rust-lang.org cc @rust-lang/compiler |
@rustbot second |
@rustbot label -final-comment-period +major-change-accepted |
x86: make SSE2 required for i686 hardfloat targets and use it to pass SIMD types The primary goal of this is to make SSE2 *required* for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611. We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but (a) it is the easiest way to make a target feature required via the target spec, and (b) we actually *can* use SSE2 for the Rust ABI now that it is required, so the second commit goes ahead and does that. Specifically, we use it in two ways: to return `f64` values in a register rather than by-ptr, and to pass vectors of size up to 128bit in a register (or, well, whatever LLVM does when passing `<4 x float>` by-val, I don't actually know if this ends up in a register). Cc `@workingjubilee` Fixes rust-lang#133611
x86: make SSE2 required for i686 hardfloat targets and use it to pass SIMD types The primary goal of this is to make SSE2 *required* for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611. We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but (a) it is the easiest way to make a target feature required via the target spec, and (b) we actually *can* use SSE2 for the Rust ABI now that it is required, so the second commit goes ahead and does that. Specifically, we use it in two ways: to return `f64` values in a register rather than by-ptr, and to pass vectors of size up to 128bit in a register (or, well, whatever LLVM does when passing `<4 x float>` by-val, I don't actually know if this ends up in a register). Cc `@workingjubilee` Fixes rust-lang#133611 try-job: aarch64-apple
x86: make SSE2 required for i686 hardfloat targets and use it to pass SIMD types The primary goal of this is to make SSE2 *required* for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611. We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but (a) it is the easiest way to make a target feature required via the target spec, and (b) we actually *can* use SSE2 for the Rust ABI now that it is required, so the second commit goes ahead and does that. Specifically, we use it in two ways: to return `f64` values in a register rather than by-ptr, and to pass vectors of size up to 128bit in a register (or, well, whatever LLVM does when passing `<4 x float>` by-val, I don't actually know if this ends up in a register). Cc `@workingjubilee` Fixes rust-lang#133611 try-job: aarch64-apple try-job: aarch64-gnu try-job: aarch64-gnu-debug try-job: test-various
x86: make SSE2 required for i686 hardfloat targets and use it to pass SIMD types The primary goal of this is to make SSE2 *required* for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611. We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but (a) it is the easiest way to make a target feature required via the target spec, and (b) we actually *can* use SSE2 for the Rust ABI now that it is required, so the second commit goes ahead and does that. Specifically, we use it in two ways: to return `f64` values in a register rather than by-ptr, and to pass vectors of size up to 128bit in a register (or, well, whatever LLVM does when passing `<4 x float>` by-val, I don't actually know if this ends up in a register). Cc `@workingjubilee` Fixes rust-lang#133611
x86: make SSE2 required for i686 hardfloat targets and use it to pass SIMD types The primary goal of this is to make SSE2 *required* for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611. We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but (a) it is the easiest way to make a target feature required via the target spec, and (b) we actually *can* use SSE2 for the Rust ABI now that it is required, so the second commit goes ahead and does that. Specifically, we use it in two ways: to return `f64` values in a register rather than by-ptr, and to pass vectors of size up to 128bit in a register (or, well, whatever LLVM does when passing `<4 x float>` by-val, I don't actually know if this ends up in a register). Cc `@workingjubilee` Fixes rust-lang#133611 try-job: aarch64-apple try-job: aarch64-gnu try-job: aarch64-gnu-debug try-job: test-various try-job: x86_64-gnu-nopt
x86: make SSE2 required for i686 hardfloat targets and use it to pass SIMD types The primary goal of this is to make SSE2 *required* for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611. We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but (a) it is the easiest way to make a target feature required via the target spec, and (b) we actually *can* use SSE2 for the Rust ABI now that it is required, so the second commit goes ahead and does that. Specifically, we use it in two ways: to return `f64` values in a register rather than by-ptr, and to pass vectors of size up to 128bit in a register (or, well, whatever LLVM does when passing `<4 x float>` by-val, I don't actually know if this ends up in a register). Cc `@workingjubilee` Fixes rust-lang#133611 try-job: aarch64-apple try-job: aarch64-gnu try-job: aarch64-gnu-debug try-job: test-various try-job: x86_64-gnu-nopt
x86: make SSE2 required for i686 hardfloat targets and use it to pass SIMD types The primary goal of this is to make SSE2 *required* for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611. We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but (a) it is the easiest way to make a target feature required via the target spec, and (b) we actually *can* use SSE2 for the Rust ABI now that it is required, so the second commit goes ahead and does that. Specifically, we use it in two ways: to return `f64` values in a register rather than by-ptr, and to pass vectors of size up to 128bit in a register (or, well, whatever LLVM does when passing `<4 x float>` by-val, I don't actually know if this ends up in a register). Cc `@workingjubilee` Fixes rust-lang#133611 try-job: aarch64-apple try-job: aarch64-gnu try-job: aarch64-gnu-debug try-job: test-various try-job: x86_64-gnu-nopt
x86: make SSE2 required for i686 hardfloat targets and use it to pass SIMD types The primary goal of this is to make SSE2 *required* for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611. We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but (a) it is the easiest way to make a target feature required via the target spec, and (b) we actually *can* use SSE2 for the Rust ABI now that it is required, so the second commit goes ahead and does that. Specifically, we use it in two ways: to return `f64` values in a register rather than by-ptr, and to pass vectors of size up to 128bit in a register (or, well, whatever LLVM does when passing `<4 x float>` by-val, I don't actually know if this ends up in a register). Cc `@workingjubilee` Fixes rust-lang#133611 try-job: aarch64-apple try-job: aarch64-gnu try-job: aarch64-gnu-debug try-job: test-various try-job: x86_64-gnu-nopt try-job: dist-i586-gnu-i586-i686-musl
add x86-sse2 (32bit) ABI that requires SSE2 target feature This is the first commit of rust-lang#135408: The primary goal of this is to make SSE2 required for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611. We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but it is the easiest way to make a target feature required via the target spec. In a follow-up change (rust-lang#135408), we can actually make use of SSE2 for the ABI, but that is running into some infrastructure issues. r? `@workingjubilee` try-job: aarch64-apple try-job: aarch64-gnu try-job: aarch64-gnu-debug try-job: test-various try-job: x86_64-gnu-nopt try-job: dist-i586-gnu-i586-i686-musl
add x86-sse2 (32bit) ABI that requires SSE2 target feature This is the first commit of rust-lang#135408: The primary goal of this is to make SSE2 required for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611. We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but it is the easiest way to make a target feature required via the target spec. In a follow-up change (rust-lang#135408), we can actually make use of SSE2 for the ABI, but that is running into some infrastructure issues. r? `@workingjubilee` try-job: aarch64-apple try-job: aarch64-gnu try-job: aarch64-gnu-debug try-job: test-various try-job: x86_64-gnu-nopt try-job: dist-i586-gnu-i586-i686-musl
add x86-sse2 (32bit) ABI that requires SSE2 target feature This is the first commit of rust-lang#135408: The primary goal of this is to make SSE2 required for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611. We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but it is the easiest way to make a target feature required via the target spec. In a follow-up change (rust-lang#135408), we can actually make use of SSE2 for the ABI, but that is running into some infrastructure issues. r? `@workingjubilee` try-job: aarch64-apple try-job: aarch64-gnu try-job: aarch64-gnu-debug try-job: test-various try-job: x86_64-gnu-nopt try-job: dist-i586-gnu-i586-i686-musl
add x86-sse2 (32bit) ABI that requires SSE2 target feature This is the first commit of rust-lang#135408: The primary goal of this is to make SSE2 required for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611. We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but it is the easiest way to make a target feature required via the target spec. In a follow-up change (rust-lang#135408), we can actually make use of SSE2 for the ABI, but that is running into some infrastructure issues. r? `@workingjubilee` try-job: aarch64-apple try-job: aarch64-gnu try-job: aarch64-gnu-debug try-job: test-various try-job: x86_64-gnu-nopt try-job: dist-i586-gnu-i586-i686-musl
…bilee add x86-sse2 (32bit) ABI that requires SSE2 target feature This is the first commit of rust-lang#135408: The primary goal of this is to make SSE2 required for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611. We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but it is the easiest way to make a target feature required via the target spec. In a follow-up change (rust-lang#135408), we can actually make use of SSE2 for the ABI, but that is running into some infrastructure issues. r? `@workingjubilee` try-job: aarch64-apple try-job: aarch64-gnu try-job: aarch64-gnu-debug try-job: test-various try-job: x86_64-gnu-nopt try-job: dist-i586-gnu-i586-i686-musl
Rollup merge of rust-lang#137037 - RalfJung:x86-sse2-abi, r=workingjubilee add x86-sse2 (32bit) ABI that requires SSE2 target feature This is the first commit of rust-lang#135408: The primary goal of this is to make SSE2 required for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611. We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but it is the easiest way to make a target feature required via the target spec. In a follow-up change (rust-lang#135408), we can actually make use of SSE2 for the ABI, but that is running into some infrastructure issues. r? `@workingjubilee` try-job: aarch64-apple try-job: aarch64-gnu try-job: aarch64-gnu-debug try-job: test-various try-job: x86_64-gnu-nopt try-job: dist-i586-gnu-i586-i686-musl
add x86-sse2 (32bit) ABI that requires SSE2 target feature This is the first commit of rust-lang/rust#135408: The primary goal of this is to make SSE2 required for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang/rust#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang/rust#133611. We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but it is the easiest way to make a target feature required via the target spec. In a follow-up change (rust-lang/rust#135408), we can actually make use of SSE2 for the ABI, but that is running into some infrastructure issues. r? `@workingjubilee` try-job: aarch64-apple try-job: aarch64-gnu try-job: aarch64-gnu-debug try-job: test-various try-job: x86_64-gnu-nopt try-job: dist-i586-gnu-i586-i686-musl
x86: make SSE2 required for i686 hardfloat targets and use it to pass SIMD types The primary goal of this is to make SSE2 *required* for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611. We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but (a) it is the easiest way to make a target feature required via the target spec, and (b) we actually *can* use SSE2 for the Rust ABI now that it is required, so the second commit goes ahead and does that. Specifically, we use it in two ways: to return `f64` values in a register rather than by-ptr, and to pass vectors of size up to 128bit in a register (or, well, whatever LLVM does when passing `<4 x float>` by-val, I don't actually know if this ends up in a register). Cc `@workingjubilee` Fixes rust-lang#133611 try-job: aarch64-apple try-job: aarch64-gnu try-job: aarch64-gnu-debug try-job: test-various try-job: x86_64-gnu-nopt try-job: dist-i586-gnu-i586-i686-musl
x86: make SSE2 required for i686 hardfloat targets and use it to pass SIMD types The primary goal of this is to make SSE2 *required* for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611. We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but (a) it is the easiest way to make a target feature required via the target spec, and (b) we actually *can* use SSE2 for the Rust ABI now that it is required, so the second commit goes ahead and does that. Specifically, we use it in two ways: to return `f64` values in a register rather than by-ptr, and to pass vectors of size up to 128bit in a register (or, well, whatever LLVM does when passing `<4 x float>` by-val, I don't actually know if this ends up in a register). Cc `@workingjubilee` Fixes rust-lang#133611 try-job: aarch64-apple try-job: aarch64-gnu try-job: aarch64-gnu-debug try-job: test-various try-job: x86_64-gnu-nopt try-job: dist-i586-gnu-i586-i686-musl
x86: make SSE2 required for i686 hardfloat targets and use it to pass SIMD types The primary goal of this is to make SSE2 *required* for our i686 targets (at least for the ones that use Pentium 4 as their baseline), to ensure they cannot be affected by rust-lang#114479. This has been MCPd in rust-lang/compiler-team#808, and is tracked in rust-lang#133611. We do this by defining a new ABI that these targets select, and making SSE2 required by the ABI (that's the first commit). That's kind of a hack, but (a) it is the easiest way to make a target feature required via the target spec, and (b) we actually *can* use SSE2 for the Rust ABI now that it is required, so the second commit goes ahead and does that. Specifically, we use it in two ways: to return `f64` values in a register rather than by-ptr, and to pass vectors of size up to 128bit in a register (or, well, whatever LLVM does when passing `<4 x float>` by-val, I don't actually know if this ends up in a register). Cc `@workingjubilee` Fixes rust-lang#133611 try-job: aarch64-apple try-job: aarch64-gnu try-job: aarch64-gnu-debug try-job: test-various try-job: x86_64-gnu-nopt try-job: dist-i586-gnu-i586-i686-musl
Proposal
Passing
-Ctarget-feature=-sse
on an x86-64 target currently produces an ugly LLVM error.Doing the same on a x86-32 target leads to unsound floating-point behavior.
Therefore, I think we should deprecate and eventually fully forbid toggling the
sse
/sse2
target features on x86 targets, except for those targets that do not have these features to begin with (e.g.i586-unknown-linux-gnu
).Here, compiler team triage decided "Current Tier 1 x86 targets require SSE-based floats at minimum"; this MCP is basically intended reaffirm that position with a more formal process.
I am implementing some machinery here that could help with that, but properly implementing this will be tricky since one can also use
-Ctarget-cpu
to disable these target features.Once this is implemented, we have some options for improving the Rust ABI on these targets as well:
PassMode::Indirect
Mentors or Reviewers
If you have a reviewer or mentor in mind for this work, mention them
here. You can put your own name here if you are planning to mentor the
work.
Process
The main points of the Major Change Process are as follows:
@rustbot second
.-C flag
, then full team check-off is required.@rfcbot fcp merge
on either the MCP or the PR.You can read more about Major Change Proposals on forge.
Comments
This issue is not meant to be used for technical discussion. There is a Zulip stream for that. Use this issue to leave procedural comments, such as volunteering to review, indicating that you second the proposal (or third, etc), or raising a concern that you would like to be addressed.
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