Skip to content

0.6.0-new-bark-town

Compare
Choose a tag to compare
@suspistew suspistew released this 19 Feb 12:36
· 49 commits to main since this release
d750d4d
scion_0.6_final.mp4

chore: prepare 0.6 (#228) (d750d4d)
feat(minigame): Implement New bark town (ghost) to validate 0.6 (#227) (d267f12)
feat(transform): Allow a transform to use screen as origin (#225) (c85ef1e)
feat(tilemap): Add events on tilemap and rework atlas (#224) (1561b60)
feat(tileset): Add tileset atlas and retriever (#223) (21cdc82)
fix(transform): dirty child system was missing (ea357b9)
feat(audio): Rework audio and switch to rodio (#221) (cccf4e0)
fix(rendering): Filterable texture and winit to 0.26 (fd89fb0)
feat: Single scene instead of pile of layers (#220) (1c64d54)
feat: systems package (#218) (e61464c)
feat: Implement the Center pivot point for triangle (#216) (5783661)
feat: Text animation (#217) (2607bad)
chore: wgpu 0.11 upgrade + dpi bug and issue patterns (#215) (272e1eb)
feat: Implement the Center pivot point for lines (#214) (1e1165d)
feat: Add collider offsets (#213) (2f64976)
feat: Input controller V2 (#212) (2e5613c)
fix: block I disappear during rotatation on right side (#209) (f7007e8)
fix(tetris): move 2 lines down (#205) (ebdaad6)
doc: fedora build packages (#206) (56cb078)
feat: Add on conflict play config and some chores (#204) (77a7e60)
Implement the Center pivot point for rectangle (#198) (c5aec99)
Add function and events for stopping all sounds (#203) (2450ff7)
chore: Upgrade deps and make compile on macOS (b411649)