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+ sync sound xml files from previous work
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wcxaaa authored Mar 18, 2017
1 parent 13b1c92 commit 5bd288f
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Showing 33 changed files with 1,603 additions and 0 deletions.
113 changes: 113 additions & 0 deletions Sound/WCBamyjt_snds.xml
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<?xml version="1.0" encoding="utf-8"?>

<protounitsounddef>
<protounit name="WCBamyjt">
<soundtype name="Select">
<soundset name="UI_Building_Economic"/>
</soundtype>
<soundtype name="Grunt">
<civlogic>
<choice name="Nature"/>
<choice name="Spanish">
<soundset name="GlassBreak"/>
</choice>
<choice name="British">
<soundset name="GlassBreak"/>
</choice>
<choice name="French">
<soundset name="GlassBreak"/>
</choice>
<choice name="Portuguese">
<soundset name="GlassBreak"/>
</choice>
<choice name="Dutch">
<soundset name="GlassBreak"/>
</choice>
<choice name="Russians">
<soundset name="GlassBreak"/>
</choice>
<choice name="Germans">
<soundset name="GlassBreak"/>
</choice>
<choice name="Ottomans">
<soundset name="GlassBreak"/>
</choice>
<choice name="SPCAct1">
<soundset name="GlassBreak"/>
</choice>
<choice name="SPCAct2">
<soundset name="GlassBreak"/>
</choice>
<choice name="SPCAct3">
<soundset name="GlassBreak"/>
</choice>
<choice name="Pirate">
<soundset name="GlassBreak"/>
</choice>
<choice name="TheCircle">
<soundset name="GlassBreak"/>
</choice>
<choice name="NativeAmerican"/>
<choice name="XPIroquois"/>
<choice name="XPSioux"/>
<choice name="XPAztec"/>
<choice name="XPSPC"/>
<choice name="Aztecs"/>
<choice name="Caribs"/>
<choice name="Cherokee"/>
<choice name="Comanche"/>
<choice name="Cree"/>
<choice name="Incas"/>
<choice name="Iroquois"/>
<choice name="Lakota"/>
<choice name="Maya"/>
<choice name="Nootka"/>
<choice name="Seminoles"/>
<choice name="Tupi"/>
<choice name="Zapotec"/>
<choice name="Huron"/>
<choice name="Cheyenne"/>
<choice name="Klamath"/>
<choice name="Mapuche"/>
<choice name="Navajo"/>
<choice name="Apache"/>
</civlogic>
</soundtype>
<soundtype name="Death">
<soundset name="BuildingDestruction"/>
</soundtype>
<soundtype name="Creation">
<soundset name="UI_Building_Economic"/>
</soundtype>
<soundtype name="Exists">
<soundset name="AmbienceTownCenterDinSmall"/>
</soundtype>
<soundtype name="ExistsAge1">
<soundset name="AmbienceTownCenterDinMedium"/>
</soundtype>
<soundtype name="ExistsAge2">
<soundset name="AmbienceTownCenterDinMedium"/>
</soundtype>
<soundtype name="ExistsAge3">
<soundset name="AmbienceTownCenterDinLarge"/>
</soundtype>
<soundtype name="ExistsAge4">
<soundset name="AmbienceTownCenterDinLarge"/>
</soundtype>
<soundtype name="Panic">
<soundset name="AmbienceTownCenterDinSmallPanic"/>
</soundtype>
<soundtype name="PanicAge1">
<soundset name="AmbienceTownCenterDinMediumPanic"/>
</soundtype>
<soundtype name="PanicAge2">
<soundset name="AmbienceTownCenterDinMediumPanic"/>
</soundtype>
<soundtype name="PanicAge3">
<soundset name="AmbienceTownCenterDinLargePanic"/>
</soundtype>
<soundtype name="PanicAge4">
<soundset name="AmbienceTownCenterDinLargePanic"/>
</soundtype>
</protounit>
</protounitsounddef>
12 changes: 12 additions & 0 deletions Sound/WCBjht_snds.xml
Original file line number Diff line number Diff line change
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<?xml version="1.0" encoding="utf-8"?>

<protounitsounddef>
<protounit name="WCBjht">
<soundtype name="Select">
<soundset name="UI_Building_Economic"/>
</soundtype>
<soundtype name="Death">
<soundset name="BuildingDestruction"/>
</soundtype>
</protounit>
</protounitsounddef>
113 changes: 113 additions & 0 deletions Sound/WCBxfjsyh_snds.xml
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<?xml version="1.0" encoding="utf-8"?>

<protounitsounddef>
<protounit name="WCBxfjsyh">
<soundtype name="Select">
<soundset name="UI_Building_Economic"/>
</soundtype>
<soundtype name="Grunt">
<civlogic>
<choice name="Nature"/>
<choice name="Spanish">
<soundset name="GlassBreak"/>
</choice>
<choice name="British">
<soundset name="GlassBreak"/>
</choice>
<choice name="French">
<soundset name="GlassBreak"/>
</choice>
<choice name="Portuguese">
<soundset name="GlassBreak"/>
</choice>
<choice name="Dutch">
<soundset name="GlassBreak"/>
</choice>
<choice name="Russians">
<soundset name="GlassBreak"/>
</choice>
<choice name="Germans">
<soundset name="GlassBreak"/>
</choice>
<choice name="Ottomans">
<soundset name="GlassBreak"/>
</choice>
<choice name="SPCAct1">
<soundset name="GlassBreak"/>
</choice>
<choice name="SPCAct2">
<soundset name="GlassBreak"/>
</choice>
<choice name="SPCAct3">
<soundset name="GlassBreak"/>
</choice>
<choice name="Pirate">
<soundset name="GlassBreak"/>
</choice>
<choice name="TheCircle">
<soundset name="GlassBreak"/>
</choice>
<choice name="NativeAmerican"/>
<choice name="XPIroquois"/>
<choice name="XPSioux"/>
<choice name="XPAztec"/>
<choice name="XPSPC"/>
<choice name="Aztecs"/>
<choice name="Caribs"/>
<choice name="Cherokee"/>
<choice name="Comanche"/>
<choice name="Cree"/>
<choice name="Incas"/>
<choice name="Iroquois"/>
<choice name="Lakota"/>
<choice name="Maya"/>
<choice name="Nootka"/>
<choice name="Seminoles"/>
<choice name="Tupi"/>
<choice name="Zapotec"/>
<choice name="Huron"/>
<choice name="Cheyenne"/>
<choice name="Klamath"/>
<choice name="Mapuche"/>
<choice name="Navajo"/>
<choice name="Apache"/>
</civlogic>
</soundtype>
<soundtype name="Death">
<soundset name="BuildingDestruction"/>
</soundtype>
<soundtype name="Creation">
<soundset name="UI_Building_Economic"/>
</soundtype>
<soundtype name="Exists">
<soundset name="AmbienceTownCenterDinSmall"/>
</soundtype>
<soundtype name="ExistsAge1">
<soundset name="AmbienceTownCenterDinMedium"/>
</soundtype>
<soundtype name="ExistsAge2">
<soundset name="AmbienceTownCenterDinMedium"/>
</soundtype>
<soundtype name="ExistsAge3">
<soundset name="AmbienceTownCenterDinLarge"/>
</soundtype>
<soundtype name="ExistsAge4">
<soundset name="AmbienceTownCenterDinLarge"/>
</soundtype>
<soundtype name="Panic">
<soundset name="AmbienceTownCenterDinSmallPanic"/>
</soundtype>
<soundtype name="PanicAge1">
<soundset name="AmbienceTownCenterDinMediumPanic"/>
</soundtype>
<soundtype name="PanicAge2">
<soundset name="AmbienceTownCenterDinMediumPanic"/>
</soundtype>
<soundtype name="PanicAge3">
<soundset name="AmbienceTownCenterDinLargePanic"/>
</soundtype>
<soundtype name="PanicAge4">
<soundset name="AmbienceTownCenterDinLargePanic"/>
</soundtype>
</protounit>
</protounitsounddef>
35 changes: 35 additions & 0 deletions Sound/WCEAkatsuki_snds.xml
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<?xml version="1.0" encoding="utf-8"?>

<protounitsounddef>
<protounit name="WCEAkatsuki">
<soundtype name="Death">
<soundset name="ShipDeath"/>
</soundtype>
<soundtype name="Creation">
<soundset name="ShipBirth"/>
</soundtype>
<soundtype name="Select">
<soundset name="JapaneseShipsSelect"/>
</soundtype>
<soundtype name="Acknowledge">
<targetlogic>
<choice name="default">
<soundset name="JapaneseShipsAcknowledge"/>
</choice>
<choice name="enemy">
<soundset name="JapaneseShipsAttack"/>
</choice>
<choice name="build"/>
<choice name="Huntable"/>
<choice name="Tree"/>
<choice name="AbstractMine"/>
<choice name="AbstractFarm"/>
<choice name="AbstractResourceCrate"/>
<choice name="AbstractFruit"/>
</targetlogic>
</soundtype>
<soundtype name="Exists">
<soundset name="AmbienceShip"/>
</soundtype>
</protounit>
</protounitsounddef>
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