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Vladislav Kantaev edited this page Oct 25, 2023 · 5 revisions

Setup

  • In the project window, right click and select Create/Toon RP/Post-Processing/Bloom.
  • Go to your pipeline asset, make sure the post-processing is enabled, and add the newly created asset to the Post-Processing Passes list.

Effect

Bloom detects bright areas of a picture and blurs their edges.

Parameters:

  • Intensity: controls the overall power of the effect;
  • Threshold: a minimum luminance for bloom to apply;
  • Threshold Knee: smoothness of the bloom threshold;
  • Max Iterations: bloom performs blurring in several steps, each of them halves the resolution. Reducing it to a low value like 4 improves performance but can also cause flickering artifacts.
  • Resolution Factor: reduces the resolution used for the overall effect;
  • Downsample Limit: minimum texture size for blur steps;
  • Bicubic Upsampling: a higher quality mode for bloom upsampling;
  • Pattern: applies a stylized (dotted) pattern to the bloom result.
Base Image Bloom Bloom with Pattern
Base Image Bloom Bloom with Pattern