-
Notifications
You must be signed in to change notification settings - Fork 1
Changelog December 19th & 20th 2023
Vuthakral edited this page Dec 20, 2023
·
3 revisions
- Internal: Fix CallGesture functionality if an invalid act is called, or if the act is invalid on the specific entity.
- Internal: Removed an old useless convar that suddenly broke
- Internal: Fixed NPC weapon override not working from the spawnmenu.
- Internal: Fixed lots of validity checks relating to shields if an entity has been removed when they trigger.
-
Weapon Base: Force
Think()
to run on all active Draconic Weapons being held by an NPC/NextBot, to fix burst fire & melee weapon functionality. This also means your weapons'DoCustomThink()
functions will now run when weapons are held by an NPC/NextBot.