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EngineManager
jay19240 edited this page Dec 11, 2024
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2 revisions
Singleton managing the main loop engine.
- new EngineManager(): EngineManager
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run(timeStamp: number): void
- timeStamp
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setFrameRateFixed(fixed: boolean): void
- fixed: The boolean flag.
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setFrameRateValue(value: number): void
- value: The fps value.
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startup(enableScanlines: boolean, showDebug: boolean): void
- enableScanlines: Determines whether scanlines should be enabled or not.
- showDebug: Determines whether to display debug information.