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Credits
Robert Jordan edited this page Jul 2, 2016
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- Special thanks to HaxAras for dedication to testing, bug reporting, and suggestions early in the tool's development. Without him Trigger's PC wouldn't be half of what it is now.
- Vladcik has been another huge help with testing and suggestions.
- Thanks to Sonic Blader and Invader TAK for supplying saves at specific moments in Colosseum and XD for testing, as well as being helpful with bug reporting.
- Big thanks to Hugues Ross for writing a script to parse all of the Pokémon learnsets from Bulbapedia. Because of this, Pokémon can learn moves in Trigger's PC.
- Thanks to Dojorune for participating in a session of extensive stress testing and attempting to break Trigger's PC. We managed to find numerous bugs from minor to major.
- Gen VI Shiny Box Sprites created by Dada_ and available here. These shiny sprites are MIT Licensed.
- Fugue Icon Pack used for various generic icons.
- Trigger's PC Icon Pokéball found here.
- Shadow Pokémon Aura modified from Run--Free's Image.
- XD001 Sprite modified from Maverick-PK's Sprite.
- Evolution theme created by Kunning Fox and viewable here.
- Source code for loading GBA games and some of the UI design style based off of PokéCrafter.
- Source code for loading Colosseum and XD games based off of PkmGCSaveEditor.
- Source code for loading Pokémon Box R&S based off of PokémonBoxSaveEditor.
- Source code for drawing Spinda's spots based off of PKMDS-Win32-DLL. Original guidelines for drawing Spinda's spots from GatorShark's Spinda Documentation. GatorShark's Spinda Painter used for testing and comparing Spinda spot drawing.
- Badge sprites posted here by GhostMember.
- Pokémon Splash Screen Art all made by nganlamsong. The following works are used: Gengar, Voltorb, Cubone, Electabuzz, Magikarp, Ursaring, Kecleon, and Rayquaza.