2022.04
Changelog:
- Browse, download, and update mods from the repository without ever needing to interact with Zips
- Added basic support for plugin scripts with AngelScript
- Fixed an issue where the player character would stutter at high FPS
- When searching in the Selector in a certain category, the search bar will now correctly label which category it is searching in
- Fixed a long-standing issue of "flickering" with PSSM on Intel, AMD, and Nvidia that would affect the player character, certain terrains, and vehicles
- A missing close bracket will now be tolerated in the .skin file format, with a warning
- Fixed another long-standing issue of a black sky being rendered on mirrors when using Caelum sky
- Fixed an issue of skinned vehicles being pink after reloading
- Fixed an issue where a crash would occur when deleting an actor while holding backspace
- Parsing errors in TERRN2/OTC file formats are now logged
- The mouse cursor will no longer appear when loading a terrain
- Reintroduced legacy icons as part of a
putMessage()
clean up - Various quality-of-life changes to various aspects of the UI
- Added the player ID to the player list
- Fixed the CMake option for specifying a custom version
- Various quality-of-life improvements to CMake
- Added AngelScript function shortcuts to the Console
- The Doxygen has been updated to reflect various internal changes and updates to AngelScript
- Fixed the network quality indicator from only partially showing and not resetting after disconnecting
- Replaced the spinners with a singular more modern spinner
- Fixed an issue with Dear ImGui's NewFrame()/EndFrame() cycle
- Added more padding to shortcut buttons for better visibility in Controls
- Fixed build using system libraries
- Updated AngelScript to 2.35.1
- Fixed an issue where a timeout would cause an exit