Releases
0.5.0
Added safe-guards to allow octree headers only if octomap enabled: #136
Added CMake option to disable octomap in build: #135
Added automatic coverage test reporting: #125 , #98
Added CMake exported targets: #116
Fixed API to support Octomap 1.8: #129 , #126
Fixed continuousCollisionNaive() wasn't resetting the returned result when no collision: #123
Fixed uninitialized tf in TranslationMotion: #121
Fixed fcl.pc populated incorrect installation paths: #118
Fixed octree vs mesh CollisionResult now returns triangle id: #114
Fixed minor typo: #113
Fixed fallback finding of libccd: #112
Fixed a nasty bug in propagate propagateBVHFrontListCollisionRecurse(): #110
Fixed test_fcl_math failures on Windows 64 bit due to non-portable use of long: #108 , #107
Fixed compilation in Visual Studio 2015, and suppressed some warnings: #99
Fixed build when libccd package config not found: #94
Removing dependency on boost: #108 , #105 , #104 , #103
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