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2.5.0 Release #1402
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2.5.0 Release #1402
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UIElement improvements: - added SetTextOutline (used for the "Valkyrie" text on the top). The title looked bad without it - added preserveAspect and AspectRatioFiller aspectMode parameters to SetImage. Defaults are untouched.
- play button now correctly stops the previously playing sound - if audio key or file does not exist a stop button is shown instead of the play button
Syntax details: event1=<EventName>[ <EventName>]*[,<Variable>,<Operator>,<Constant>[,hide|disable]]
Fixes #1134 - separate language setting for each expansion. Includes refactoring ContentData into separate classes for ContentData - simply storing the content, but without having a dictionary for each content type new IContent interface - a common interface for all loadable content (GenericData wasn't generic enough, because PerilData was not GenericData :) ) ContentLoader - all logic related to loading the content from ini files into ContentData and/or translation subsystem "Base" means that it will use the base expansion language (current app language). Texts downscale when needed, although a bit prematurely in some cases. Doing it "right" would involve a lot more work and I don't think it's necessary. Tested with different screen ratios from 4:3 to 16:10 and beyond.
- added multiple conditions to conditional event test
#1393 Conditional Buttons UI
… happens if there are no available buttons. - updated fire mythos event text to match FFG app - added button name on top of the edit window - version bump
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Android 11 is not supported at the moment.