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Releases: cognitedata/reveal

@cognite/reveal@1.2.1

06 Nov 08:25
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🐞 Bug fixes and enhancements

📖 Documentation

@cognite/reveal@1.2.0

04 Nov 11:01
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🚀 Features

  • expose CAD budget in Cognite3dViewer to allow controlling model budget. (#1293) – 98397e5
  • add draw calls to budget to limit number of draw calls of geometry to loaded (#1268) – 338c730
  • add Cognite3dViewer.cameraControlsEnabled to allow disabling navigation (#1224) – b03c9e6
  • add function to CognitePointCloudModel for setting the visibility filter of a given point class (#1165) – 6343e73

🐞 Bug fixes and enhancements

  • improve performance of all node styling functions in Cognite3DModel (#1186) – a3a4331
  • update ThreeJS to 0.122.0 (#1285) – 92e9bcb
  • make matcap texture grayscale and increase fixed lighting a bit to avoid red-ish hue (#1251) – e26abf3
  • disable antialiasing as it has no effect when using offscreen rendering (#1211) – 475ffb4
  • bug causing WebGL context held by GPU culler not to be disposed on dispose() (#1167) – 4733f3b
  • don't call decrecated function THREE.Scene.dispose (#1173) – 7723d3c
  • CognitePointCloudModel.getClasses return type (#1175) – ca51501
  • bug causing Cognite3DViewer.setBackgroundColor to cause flickering (#1158) – de48adf
  • bug causing custom 3d objects always to be rendered in front of ghosted objects (#1141) – 529fa32
  • export PotreePointSizeType enum (#1154) – 9a62822
  • avoid direct dependency on sdk; loose three.js peer dependency version (#1152) – 62cc6fe
  • ignore keyboard events if canvas is not focused (#50) – e308ea2
  • improve error message when model is incompatible (#1145) – 56866ca
  • apply proper unit scaling of models to make all models to be in metric units (#1266) – b8d53b4
  • prioritize loading sectors in the center of the screen (#1276) – c75226f
  • limit the camera movement for large models (#1294) – 8397d60

📖 Documentation

  • add documentation with example for clipping planes (#1219) – adaac84
  • document restriction about transparency for custom 3D objects (#1229) – a01aaca
  • update migration guide based on migrating Maintain (#1089) – c3a498b
  • document issue with "non-standard" depth testing (#1225) – 9fb30f0
  • note about missing support of textures (#1203) – 8971a57
  • add pointcloud examples (#1184) – c78f351
  • improve CognitePointCloudModel doc (#1135) – 5fb606e
  • note on textured models not being supported (#1156) – 5e31c05
  • add section about common issues in migration (#1148) – f464ee4
  • document deprecated onComplete callback (#1144) – 64e7e24

@cognite/reveal@1.1.0

24 Sep 14:27
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🚀 Features

  • add Cognite3DModel.setAllNodeColors (#1132) – 4d0154c
  • add CognitePointCloudModel.pointSize and pointShape (#1134) – 26a5355
  • add a FXAA anti-aliasing pass (#1119) – 31b6037
  • add support for local transformation override (#992) – 55dfe26
  • add support for ghost mode to make a CAD model appear translucent (#1075) – f34efe0
  • enable changing CAD and point cloud model transform runtime (#1077) – 417639c

🐞 Bug fixes and enhancements

📖 Documentation

@cognite/reveal@1.0.0

24 Sep 11:07
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This is a rewrite of @cognite/3d-viewer to support:

  • point cloud models support in Cognite3DViewer
  • model data streaming which allows loading of even huge models quickly without long waiting

For more details check out our documentation.